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VNC Viewer Cursor  

2007-08-11 15:00:54|  分类: VNC |  标签: |举报 |字号 订阅

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//  Copyright (C) 2000 Constantin Kaplinsky. All Rights Reserved.
//
//  This file is part of the VNC system.
//
//  The VNC system is free software; you can redistribute it and/or modify
//  it under the terms of the GNU General Public License as published by
//  the Free Software Foundation; either version 2 of the License, or
//  (at your option) any later version.
//
//  This program is distributed in the hope that it will be useful,
//  but WITHOUT ANY WARRANTY; without even the implied warranty of
//  MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
//  GNU General Public License for more details.
//
//  You should have received a copy of the GNU General Public License
//  along with this program; if not, write to the Free Software
//  Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA  02111-1307,
//  USA.
//
// TightVNC distribution homepage on the Web: http://www.tightvnc.com/
//
// If the source code for the VNC system is not available from the place
// whence you received this file, check http://www.uk.research.att.com/vnc or contact
// the authors on vnc@uk.research.att.com for information on obtaining it.

// XCursor and RichCursor encodings
//
// Support for cursor shape updates for ClientConnection class.

#include "stdhdrs.h"
#include "vncviewer.h"
#include "ClientConnection.h"

void ClientConnection::ReadCursorShape(rfbFramebufferUpdateRectHeader *pfburh) {

 vnclog.Print(6, _T("Receiving cursor shape update, cursor %dx%d\n"),
     (int)pfburh->r.w, (int)pfburh->r.h);

 int bytesPerRow = (pfburh->r.w + 7) / 8;
 int bytesMaskData = bytesPerRow * pfburh->r.h;
 int bytesSourceData =
  pfburh->r.w * pfburh->r.h * (m_myFormat.bitsPerPixel / 8);
 CheckBufferSize(bytesMaskData);

 SoftCursorFree();

 if (pfburh->r.w * pfburh->r.h == 0)
  return;

 // Ignore cursor shape updates if requested by user
 if (m_opts.m_ignoreShapeUpdates) {
  int bytesToSkip = (pfburh->encoding == rfbEncodingXCursor) ?
   (6 + 2 * bytesMaskData) : (bytesSourceData + bytesMaskData);
  CheckBufferSize(bytesToSkip);
  ReadExact(m_netbuf, bytesToSkip);
  return;
 }

 // Read cursor pixel data.

 rcSource = new COLORREF[pfburh->r.w * pfburh->r.h];

 if (pfburh->encoding == rfbEncodingXCursor) {
  CARD8 xcolors[6];
  ReadExact((char *)xcolors, 6);
  COLORREF rcolors[2];
  rcolors[1] = PALETTERGB(xcolors[0], xcolors[1], xcolors[2]);
  rcolors[0] = PALETTERGB(xcolors[3], xcolors[4], xcolors[5]);

  ReadExact(m_netbuf, bytesMaskData);
  int x, y, n, b;
  int i = 0;
  for (y = 0; y < pfburh->r.h; y++) {
   for (x = 0; x < pfburh->r.w / 8; x++) {
    b = m_netbuf[y * bytesPerRow + x];
    for (n = 7; n >= 0; n--)
     rcSource[i++] = rcolors[b >> n & 1];
   }
   for (n = 7; n >= 8 - pfburh->r.w % 8; n--) {
    rcSource[i++] = rcolors[m_netbuf[y * bytesPerRow + x] >> n & 1];
   }
  }
 } else {
  // rfb.EncodingRichCursor
  CheckBufferSize(bytesSourceData);
  ReadExact(m_netbuf, bytesSourceData);
  SETUP_COLOR_SHORTCUTS;
  char *p = m_netbuf;
  for (int i = 0; i < pfburh->r.w * pfburh->r.h; i++) {
   switch (m_myFormat.bitsPerPixel) {
   case 8:
    rcSource[i] = COLOR_FROM_PIXEL8_ADDRESS(p);
    p++;
    break;
   case 16:
    rcSource[i] = COLOR_FROM_PIXEL16_ADDRESS(p);
    p += 2;
    break;
   case 32:
    rcSource[i] = COLOR_FROM_PIXEL32_ADDRESS(p);
    p += 4;
    break;
   }
  }
 }

 // Read and decode mask data.

 ReadExact(m_netbuf, bytesMaskData);

 rcMask = new bool[pfburh->r.w * pfburh->r.h];

 int x, y, n, b;
 int i = 0;
 for (y = 0; y < pfburh->r.h; y++) {
  for (x = 0; x < pfburh->r.w / 8; x++) {
   b = m_netbuf[y * bytesPerRow + x];
   for (n = 7; n >= 0; n--)
    rcMask[i++] = (b >> n & 1) != 0;
  }
  for (n = 7; n >= 8 - pfburh->r.w % 8; n--) {
   rcMask[i++] = (m_netbuf[y * bytesPerRow + x] >> n & 1) != 0;
  }
 }

 // Set remaining data associated with cursor.

 omni_mutex_lock l(m_cursorMutex);

 rcWidth = pfburh->r.w;
 rcHeight = pfburh->r.h;
 rcHotX = (pfburh->r.x < rcWidth) ? pfburh->r.x : rcWidth - 1;
 rcHotY = (pfburh->r.y < rcHeight) ? pfburh->r.y : rcHeight - 1;

 {
  omni_mutex_lock l(m_bitmapdcMutex);
  ObjectSelector b1(m_hBitmapDC, m_hBitmap);
  PaletteSelector ps1(m_hBitmapDC, m_hPalette);
  m_hSavedAreaDC = CreateCompatibleDC(m_hBitmapDC);
  m_hSavedAreaBitmap =
   CreateCompatibleBitmap(m_hBitmapDC, rcWidth, rcHeight);
 }

 SoftCursorSaveArea();
 SoftCursorDraw();

 rcCursorHidden = false;
 rcLockSet = false;

 prevCursorSet = true;
}

void ClientConnection::ReadCursorPos(rfbFramebufferUpdateRectHeader *pfburh)
{
 int x = (int)pfburh->r.x;
 if (x >= m_si.framebufferWidth)
  x = m_si.framebufferWidth - 1;
 int y = (int)pfburh->r.y;
 if (y >= m_si.framebufferHeight)
  y = m_si.framebufferHeight - 1;

 SoftCursorMove(x, y);
}

//
// SoftCursorLockArea(). This method should be used to prevent
// collisions between simultaneous framebuffer update operations and
// cursor drawing operations caused by movements of pointing device.
// The parameters denote a rectangle where mouse cursor should not
// be drawn. Every next call to this function expands locked area so
// previous locks remain active.
//

void ClientConnection::SoftCursorLockArea(int x, int y, int w, int h) {

 omni_mutex_lock l(m_cursorMutex);

 if (!prevCursorSet)
  return;

 if (!rcLockSet) {
  rcLockX = x;
  rcLockY = y;
  rcLockWidth = w;
  rcLockHeight = h;
  rcLockSet = true;
 } else {
  int newX = (x < rcLockX) ? x : rcLockX;
  int newY = (y < rcLockY) ? y : rcLockY;
  rcLockWidth = (x + w > rcLockX + rcLockWidth) ?
   (x + w - newX) : (rcLockX + rcLockWidth - newX);
  rcLockHeight = (y + h > rcLockY + rcLockHeight) ?
   (y + h - newY) : (rcLockY + rcLockHeight - newY);
  rcLockX = newX;
  rcLockY = newY;
 }

 if (!rcCursorHidden && SoftCursorInLockedArea()) {
  SoftCursorRestoreArea();
  rcCursorHidden = true;
 }
}

//
// SoftCursorUnlockScreen(). This function discards all locks
// performed since previous SoftCursorUnlockScreen() call.
//

void ClientConnection::SoftCursorUnlockScreen() {

 omni_mutex_lock l(m_cursorMutex);

 if (!prevCursorSet)
  return;

 if (rcCursorHidden) {
  SoftCursorSaveArea();
  SoftCursorDraw();
  rcCursorHidden = false;
 }
 rcLockSet = false;
}

//
// SoftCursorMove(). Moves soft cursor in particular location. This
// function respects locking of screen areas so when the cursor is
// moved in the locked area, it becomes invisible until
// SoftCursorUnlockScreen() method is called.
//

void ClientConnection::SoftCursorMove(int x, int y) {

 omni_mutex_lock l(m_cursorMutex);

 if (prevCursorSet && !rcCursorHidden) {
  SoftCursorRestoreArea();
  rcCursorHidden = true;
 }

 rcCursorX = x;
 rcCursorY = y;

 if (prevCursorSet && !(rcLockSet && SoftCursorInLockedArea())) {
  SoftCursorSaveArea();
  SoftCursorDraw();
  rcCursorHidden = false;
 }
}

 //
 // Free all data associated with cursor.
 //

void ClientConnection::SoftCursorFree() {

 omni_mutex_lock l(m_cursorMutex);

 if (prevCursorSet) {
  if (!rcCursorHidden)
   SoftCursorRestoreArea();
  DeleteObject(m_hSavedAreaBitmap);
  DeleteDC(m_hSavedAreaDC);
  delete[] rcSource;
  delete[] rcMask;
  prevCursorSet = false;
 }
}

//////////////////////////////////////////////////////////////////
//
// Low-level methods implementing software cursor functionality.
//

//
// Check if cursor is within locked part of screen.
//

bool ClientConnection::SoftCursorInLockedArea() {

    return (rcLockX < rcCursorX - rcHotX + rcWidth &&
   rcLockY < rcCursorY - rcHotY + rcHeight &&
   rcLockX + rcLockWidth > rcCursorX - rcHotX &&
   rcLockY + rcLockHeight > rcCursorY - rcHotY);
}

//
// Save screen data in memory buffer.
//

void ClientConnection::SoftCursorSaveArea() {

 RECT r;
 SoftCursorToScreen(&r, NULL);
 int x = r.left;
 int y = r.top;
 int w = r.right - r.left;
 int h = r.bottom - r.top;

 omni_mutex_lock l(m_bitmapdcMutex);
 ObjectSelector b1(m_hBitmapDC, m_hBitmap);
 PaletteSelector ps1(m_hBitmapDC, m_hPalette);
 ObjectSelector b2(m_hSavedAreaDC, m_hSavedAreaBitmap);
 PaletteSelector ps2(m_hSavedAreaDC, m_hPalette);

 if (!BitBlt(m_hSavedAreaDC, 0, 0, w, h, m_hBitmapDC, x, y, SRCCOPY)) {
  vnclog.Print(0, _T("Error saving screen under cursor\n"));
 }
}

//
// Restore screen data saved in memory buffer.
//

void ClientConnection::SoftCursorRestoreArea() {

 RECT r;
 SoftCursorToScreen(&r, NULL);
 int x = r.left;
 int y = r.top;
 int w = r.right - r.left;
 int h = r.bottom - r.top;

 omni_mutex_lock l(m_bitmapdcMutex);
 ObjectSelector b1(m_hBitmapDC, m_hBitmap);
 PaletteSelector ps1(m_hBitmapDC, m_hPalette);
 ObjectSelector b2(m_hSavedAreaDC, m_hSavedAreaBitmap);
 PaletteSelector ps2(m_hSavedAreaDC, m_hPalette);

 if (!BitBlt(m_hBitmapDC, x, y, w, h, m_hSavedAreaDC, 0, 0, SRCCOPY)) {
  vnclog.Print(0, _T("Error restoring screen under cursor\n"));
 }

 InvalidateScreenRect(&r);
}

//
// Draw cursor.
//

void ClientConnection::SoftCursorDraw() {

 int x, y, x0, y0;
 int offset;

 omni_mutex_lock l(m_bitmapdcMutex);
 ObjectSelector b(m_hBitmapDC, m_hBitmap);
 PaletteSelector p(m_hBitmapDC, m_hPalette);

 SETUP_COLOR_SHORTCUTS;

 for (y = 0; y < rcHeight; y++) {
  y0 = rcCursorY - rcHotY + y;
  if (y0 >= 0 && y0 < m_si.framebufferHeight) {
   for (x = 0; x < rcWidth; x++) {
    x0 = rcCursorX - rcHotX + x;
    if (x0 >= 0 && x0 < m_si.framebufferWidth) {
     offset = y * rcWidth + x;
     if (rcMask[offset]) {
      SETPIXEL(m_hBitmapDC, x0, y0, rcSource[offset]);
     }
    }
   }
  }
 }

 RECT r;
 SoftCursorToScreen(&r, NULL);
 InvalidateScreenRect(&r);
}

//
// Calculate position, size and offset for the part of cursor
// located inside framebuffer bounds.
//

void ClientConnection::SoftCursorToScreen(RECT *screenArea, POINT *cursorOffset) {

 int cx = 0, cy = 0;

 int x = rcCursorX - rcHotX;
 int y = rcCursorY - rcHotY;
 int w = rcWidth;
 int h = rcHeight;

 if (x < 0) {
  cx = -x;
  w -= cx;
  x = 0;
 } else if (x + w > m_si.framebufferWidth) {
  w = m_si.framebufferWidth - x;
 }
 if (y < 0) {
  cy = -y;
  h -= cy;
  y = 0;
 } else if (y + h > m_si.framebufferHeight) {
  h = m_si.framebufferHeight - y;
 }

 if (w < 0) {
  cx = 0; x = 0; w = 0;
 }
 if (h < 0) {
  cy = 0; y = 0; h = 0;
 }

 if (screenArea != NULL) {
  SetRect(screenArea, x, y, x + w, y + h);
 }
 if (cursorOffset != NULL) {
  cursorOffset->x = cx;
  cursorOffset->y = cy;
 }
}

 

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